click image to view click image to view click image to view LOD Terrain A key project at the Guildhall was terrain stitching. By using LOD and terrain stitching algorithms, we were able to greatly boost performance in rendering large areas of geometry.
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LOD Terrain
A key project at the Guildhall was terrain stitching. By using LOD and terrain stitching algorithms, we were able to greatly boost performance in rendering large areas of geometry.
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